Break-in Space
A downloadable game
A type-in for Break Space Issue 6
Cover art by Dave Hughes.
Programmed exclusively in Sinclair BASIC.
STORY:
Disaster!
The evil aliens have kidnapped the entire “Break Space” team and imprisoned them deep inside their heavily defended space fortress. Their escape route is blocked by layer upon layer of energy barriers, leaving them trapped with no hope of rescue.
Only you can save them. Armed with an indestructible energy ball and lightning-fast reflexes, you must smash through the alien defences, breach the fortress, and free the team before it's too late.
The future of Break Space depends on you!
HOW TO PLAY
Your only weapon is an indestructible energy ball. Use it to smash through the aliens' defensive wall and open a path into their fortress. Don't let the ball escape through the bottom of the screen, or you will lose a life.
Move the paddle to keep the ball in play. The point where the ball hits the paddle determines its rebound angle: hits near the centre send it almost straight up, while hits near the edges produce shallower angles, helping you reach difficult bricks.
As more alien defences are destroyed, the ball accelerates, demanding faster reactions and greater precision. Break through every wall, rescue the Break Space team, and save the magazine!
CONTROLS
O - Move paddle left
P - Move paddle right
SPACE - shoot the ball
| Published | 18 hours ago |
| Status | Released |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | zxmoe |
| Tags | basic, sinclair-basic, ZX Spectrum |



Comments
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Increíble que esto sea un type-in y resulte este juegazo! zxmoe siempre top!